In this booming era for esports and games, one particular type of game that is becoming more popular is pay to win games. In these types of games, it is free to download and play but players need to pay for various coins and tokens, which will then help them acquire
many in-game advantages and skins of different weapons.
One of the popular games that use this method is Clash of Clans which is free and is about building villages and training troops. But the clever catch used by the company is that buying gems will help you get into a faster pace of building and training more troops. Free
Fire is another popular mobile game that is free to play but spending money and buying skins of weapons and vehicles makes one stand out in the crowd
However, since these games are mostly played by youngsters, there have been many cases where children spent a lot of their parent’s money on the game’s in-app purchases. One of the cases took place in Mumbai where a 16-year-old kid spent 10 lakh rupees from his
mother’s debit card in the game PUBG Mobile, he spent this to get an ID and get virtual currency for purchases in the game. Another case happened in the USA where a six-year-old kid spent 16000 US$ from his mother’s credit card to purchase boosters and new characters
for the game Sonic Forces.
The rise of these pay to win games has let a plethora of youngsters spend money in the wrong ways. The influencers should especially take a stand and make their younger audience realize the value of money, they should make the audience understand that influencers who play these games are sponsored and the younger audience should not spend on games without their parent’s consent. The gaming companies should also find ways to verify the in-app purchases from the parents and limit the in-app purchases for underage children. The parents too need to pay special attention to how their children are using mobile devices and computers to prevent any such incidents in the future.
article by: Subhendu Das